Hi-Fly Mobile Game
July 1, 2011 by Rishi Sinha

Client
GrapeCity
Role
Art Director
Type
Game concept, characters, levels, game visuals
Goals for the project
To create first ever inhouse Java game for GrapeCity.
Challenges
This was my first project for mobile game creation and team’s first peoject for a Java based game. But we were determined to put some more gaming capabilities in our organization’s showcase.
Execution
I came up with the name, characters, stories, levels and each visual elements for the game.
From scratch or a re-design?
From scratch.
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